#include "header.h"

namespace cvObjects
{
cvPool EmptyObject::pool(sizeof(EmptyObject));

EmptyObject * EmptyObject::create(){ return new EmptyObject(); }
void * EmptyObject::operator new(size_t size)	{ return pool.malloc(); }
void EmptyObject::operator delete(void * ptr)	{ pool.free(ptr); }
void EmptyObject::purgeMemoryPool()	{ pool.purge_memory(); }
};
